Appendix: Ancillaries

  • File package for a student – Download
    • Source models
    • Material images
  • File package for an instructor – Request to the author via email
    (yongyeon@iastate.edu or choyongyeon1983@gmail.com) with documentation, they are a faculty member.

    • Source models
    • Material images
    • Illustrator, Depthmap X, Painter, Revit-SketchUp, Vray, and Lumion models

Recommended lecture schedule and to-do list for each session:

Week Session Contents
01 01

Image searching techniques & Diagramming

  • The importance of visual communication and various current skills and techniques
  • Various image searching tips
  • Understand public domain media and Creative Commons media
  • Understand what a diagram is, and the types of diagrammatic representations
02

Adobe Illustrator – Basic

  • What a diagram is, and the types of diagrammatic representations.
  • Use basic tools and commends for an illustrated work
02 03

Adobe Illustrator – Diagram

  • Working process to create a spatial, sequential process diagram
04

Depthmap – Data visualization

  • Concepts of Space Syntax and the examples
  • Ready for Space Syntax images
  • Generate isovist, connectivity, and gate count graphics
03 05 Finalize data visualization exercise.
 06

Wacom tablet & Painter – User interface

  • Various types of perspectives using hybrid techniques
  • Wacom tablet technology
  • “Painter Essentials” and similar applications in the industry
  • The user interface of “Painter Essentials”
04 07

Painter – Tools and brushes

  • Four types of working in Painter
  • Basic tools and panels in Painter
  • Brushes in painter – Choosing and acquiring brushes
08

Painter – Auto painting & Clone painting

  • Various brushes and categories
  • AI auto-painting
  • Clone painting
05  09

iPad and Procreate

  • Introduction to Procreate
  • The user interface and gestures of “Procreate”
  • Various Brushes can color
  • Various tools in the app
  • Various working processes for perspective views
 10 Finalize the hybrid digital drawing exercise.
06  11

Revit – Family parameter

  • Parameters in Revit family modeling
  • Create a simple chair with parameters
  • Create a simple table with parameters
 12

Revit – Nested family

  • Nested Revit family and how it works
  • Create a chair and table set with nested Revit families
  • Modify a door family
07  13

Revit – Organic shaped walls

  • Create a slanted wall without Massing tools
  • Understand various 3D models using Massing
  • Create an organic shape wall
  • Create an organic shape curtainwall
14

Revit – Organic shaped ceiling and column

  • Create an organic wooden pattern ceiling/wall/bench
  • Create a geometric pattern ceiling
  • Create organic column vs. geometric pattern column
08  15

Revit – Sketchup models

  • Create an advanced Revit Site model (Surroundings)
  • Import Sketchup models in Revit project with material changes
  • Import Sketchup models in Revit project without the complex lines using 3Ds Max
      16

Sketchup advanced modeling

  • The process of a Revit model to a Sketchup model for rendering
  • The Sketchup modeling process and strategies
  • Sketchup advanced modeling with plug-ins
09 17 Finalize the advanced modeling exercise.
18

V-Ray for SketchUp

  • Be introduced to VRAY
  • Vray render and camera settings
  • Vray material settings
  • Vray lighting settings
  • The Final render and save the image
10  19

Lumion – User interface & import 3D model

  • Be introduced to Various Rendering software
  • Install Lumion Pro Student
  • Understand the interface
  • Import a 3D model
 20

Lumion – surroundings, objects, & materials

  • Add surroundings
  • Add objects
  • Add/edit materials
11  21

Lumion – Lightings, scenes, & outputs

  • Add/edit lighting
  • Add/edit scenes
  • Render outputs
 22

Photoshop – brushes and quick retouch

  • Be aware of various tips and skills for better interior perspective renderings
  • Be introduced to various sites for texture, cutouts, and more for references
  • Be able to produce a rendering with a quick retouch
12 23

Photoshop – Advanced rendering post-production

  • Understand post-production for exterior perspective rendering
  • Understand post-production for interior perspective rendering
 24 Finalize the advanced rendering exercise.
13  25

Enscape – walk-through video

  • Be aware of various tips and skills for better interior 3D animation
  • Create a walk-through video in Enscpae
 26

Lumion – walk-through video

  • Create a walk-through video in Lumion
14  27

Premiere – Video production

  • Adobe Premiere pro the User Interface
  • Add videos and titles
  • Edit videos and add transitions
  • Add/edit sounds
 28 Finalize the 3D animation exercise.

License

Share This Book